Partner Since
5+ YearsPublisher | Apple Academic Press Inc |
ISBN 13 | 9781482232837 |
ISBN 10 | 1482232839 |
Author | Robert Bridson |
Language | English |
Book Description | A practical introduction, the second edition of Fluid Simulation for Computer Graphics, shows you how to animate fully three-dimensional incompressible flow. It covers all aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second EditionNew chapters on level sets and vortex methodsEmphasizes hybrid particle-voxel methods , nu the industry standard approachCovers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animationAdds new discussions on meshing, particles, and vortex methodsThe book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. |
Edition Number | 2 |
Publication Date | 15-Oct-15 |
Number of Pages | 300 |
Fluid Simulation For Computer Graphics Hardcover English by Robert Bridson - 15-Oct-15