Editorial Review | In many ways, 7 Wonders: Duel is similar to its parent game 7 Wonders where players over the age of three are given cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What differs from 7 Wonders: Duel is that, as the title suggests, the game is for two players only, with players not drafting a card at a time from a hand of cards, but by displaying cards face down and face up in order at the start of the round. A player can only take a card if it is not covered by any other card, so timing comes into play as well as additional moves that allow you to take a second card immediately. |
In many ways, 7 Wonders: Duel is similar to its parent game 7 Wonders where players over the age of three are given cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What differs from 7 Wonders: Duel is that, as the title suggests, the game is for two players only, with players not drafting a card at a time from a hand of cards, but by displaying cards face down and face up in order at the start of the round. A player can only take a card if it is not covered by any other card, so timing comes into play as well as additional moves that allow you to take a second card immediately.