Publisher | Taylor & Francis Ltd |
ISBN 13 | 9781138787087 |
ISBN 10 | 1138787086 |
Book Description | Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Finley, Ann Lemay, and Jennifer Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees in order to help readers make the switch from prose- or screen- writing to interactive. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects. This first installment of Focal Press's Game Design Workshops series is a must-have for individuals looking to create captivating storylines for games. |
About the Author | Tobias Heussner is an experienced Game Content / Narrative Designer who started developing games in high school. He has worked on more than 18 published titles ranging from AAA PC games to handheld console games and Free2Play browser games. His areas of expertise include Game Content Design, Game Narrative Design/Writing, Game System Design and Game Production. |
Language | English |
Author | Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann Lemay |
Publication Date | 12 Aug 2015 |
Number of Pages | 250 |
The Game Narrative Toolbox Paperback English by Tobias Heussner - 12 Aug 2015