وصف الكتاب | Multiplayer Online Games (MOGs) have become a new genre of play culture, integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively investigates the technological origins, human factors, and social dynamics of MOGs, including online dating and online gaming; augmented games and virtual reality; serious games; eSports and game streaming; casual and mobile games; and the growth of indie games. MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which can construct entertaining, simultaneous, persistent social virtual worlds for gamers. |
عن المؤلف | Guo Freeman is an Assistant Professor in Information Technology at the University of Cincinanti. Her.research interests, broadly construed, concern HCI (Human-Computer Interaction), CSCW (Computer-Supported Collaborative Work), and social computing. Specifically, she focuses on computer-mediated collaboration and computer-mediated interpersonal relationships, for example: how digital games affect interpersonal relationships and group behavior, and how to design and implement games that better afford and support such new forms of intimate and collaborative experiences. |