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Board Games as Media

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PublisherBloomsbury Academic USA
ISBN 139781501357176
ISBN 101501357174
Book DescriptionLeading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.
About the AuthorPaul Booth is Professor of Communication at DePaul University, USA. Booth’s research interests include fandom, new technologies and media, popular culture, and cult media. He is the author of Time on TV (2012), Digital Fandom (2010), and Playing Fans (2014). He has edited Fan Phenomena: Doctor Who (2013), and has published numerous articles on fans, social media, and technology. He is currently enjoying a cup of coffee.
LanguageEnglish
AuthorDr. Paul Booth
Publication Date2021-02-11
Number of Pages296 pages

Board Games as Media

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