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Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

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PublisherFocal Press
ISBN 139781032111957
ISBN 10103211195X
AuthorKeith Zizza
Book FormatPaperback
LanguageEnglish
Book DescriptionGame Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
About the AuthorKeith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft.
Publication Date3 July 2023
Number of Pages268 pages

Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games

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