Publisher | CRC Press |
ISBN 13 | 9781032581156 |
ISBN 10 | 1032581158 |
Author | Joshua Bycer |
Book Format | Paperback |
Language | English |
Book Description | Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike.The first book looking at the history of the genreA breakdown of both action and RPG design for fans and designers of bothA lesson on difficulty in games and why harder doesn’t mean better |
About the Author | Joshua Bycer is a Game Design Critic with more than 7 years of experience critically analyzing game design and the industry itself. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. |
Publication Date | 2 May 2024 |
Number of Pages | 164 pages |
Game Design Deep Dive: Soulslike