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3D Game Textures: Create Professional Game Art Using Photoshop paperback english - June 22, 2016

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PublisherTaylor & Francis Ltd
ISBN 139781138920064
ISBN 101138920061
Book DescriptionLearn how to create stunning, professional-quality game textures from an award-winning industry expert. This book is your one-stop-shop to learn everything you'll need to know about texturing game worlds, from the research that goes into creating a world to tips, tricks, and tools of the trade. Learn how to create everything from bullet holes and flames to windows and walls in tutorials that walk you through the process of developing textures (game art) for the most common game settings--from modern urban to fantasy--based on professional concept art.
About the AuthorLuke Ahearn has over 20 years of experience in professional game development. He has served in lead positions such as designer, producer, and art director on over 15 published game titles, including Dead Reckoning and America's Army. He has also worked as a background artist at Electronic Arts. He is currently working as an animatronic prop artist at MasterWerx Studios. He has written nine books on game development.
LanguageEnglish
AuthorLuke Ahearn
Publication DateJune 22, 2016

3D Game Textures: Create Professional Game Art Using Photoshop paperback english - June 22, 2016

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