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Publisher | Focal Press |
ISBN 13 | 9781032111957 |
ISBN 10 | 103211195X |
Author | Keith Zizza |
Book Format | Paperback |
Language | English |
Book Description | Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design. |
About the Author | Keith Zizza is a game audio instructor and lecturer at Worcester Polytechnic Institute, with over 25 years of professional experience as a game audio designer for studios and publishers such as SEGA, Marvel, EA, and Ubisoft. |
Publication Date | 3 July 2023 |
Number of Pages | 268 pages |
Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games