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7+ YearsPublisher | Springer-Verlag Berlin and Heidelberg GmbH & Co. KG |
ISBN 13 | 9783662609040 |
Book Subtitle | Basics Und Anwendungen |
Book Description | This book gives physics and engineering students a pragmatic and application-oriented introduction to solving physics problems with C ++. Together with the GNU Scientific Library, a free library for numerical algorithms, the author shows how to write computer programs with a few steps to solve typical tasks from classical mechanics. He also addresses aspects such as the further processing of data for presentation as tables and diagrams. The book begins with a tour of C ++: Modern language elements, the standard template library and the design of classes play a central role. The GNU Scientific Library is discussed. Step by step it is shown how routines for solving systems of linear equations, Zero search, numerical integration and solution of differential equations can be used in your own programs. The book concludes with detailed tasks on theoretical mechanics: straight-line movements with and without friction and mechanical vibrations. Numerous examples and additional exercises help readers to apply and consolidate what they have learned. All arithmetic steps, programming techniques and source texts are explained in detail, which enables a quick introduction to the complex topic. Basic knowledge of mechanics and C ++ is required. The source texts are available for download and can easily be integrated into your own projects. The book concludes with detailed tasks on theoretical mechanics: straight-line movements with and without friction and mechanical vibrations. Numerous examples and additional exercises help readers to apply and consolidate what they have learned. All arithmetic steps, programming techniques and source texts are explained in detail, which enables a quick introduction to the complex topic. Basic knowledge of mechanics and C ++ is required. The source texts are available for download and can easily be integrated into your own projects. The book concludes with detailed tasks on theoretical mechanics: straight-line movements with and without friction and mechanical vibrations. Numerous examples and additional exercises help readers to apply and consolidate what they have learned. All arithmetic steps, programming techniques and source texts are explained in detail, which enables a quick introduction to the complex topic. Basic knowledge of mechanics and C ++ is required. The source texts are available for download and can easily be integrated into your own projects. All arithmetic steps, programming techniques and source texts are explained in detail, which enables a quick introduction to the complex topic. Basic knowledge of mechanics and C ++ is required. The source texts are available for download and can easily be integrated into your own projects. All arithmetic steps, programming techniques and source texts are explained in detail, which enables a quick introduction to the complex topic. Basic knowledge of mechanics and C ++ is required. The source texts are available for download and can easily be integrated into your own projects. The author Elias Posoukidis studied physics at the Ruhr University in Bochum. He wrote Bucher on GUI programming, worked as a developer and software architect, and now teaches physics at a Greek lyceum. |
About the Author | Elias Posoukidis studied physics at the Ruhr University Bochum. He wrote Bucher on GUI programming, worked as a developer and software architect, and now teaches physics at a Greek lyceum. |
Language | German |
Author | Elias Posoukidis |
Publication Date | 28 January 2020 |
Number of Pages | 505 |
Klassische Mechanik Mit C++: Basics Und Anwendungen paperback german - 28 January 2020